Avatar: Frontiers of Pandora - Extractor Plant Interior

I'm very honoured to share some work that I did on Avatar: Frontiers of Pandora with the amazing art teams at Massive Entertainment and across our Co-Dev studios at Ubisoft. Couldn't have asked for a better experience and one of the best art teams in the industry pushing the boundaries of what is possible.
Huge shout out to our partners at Disney and Lightstorm Entertainment for their guidance - it is still unbelievable to be part of this amazing IP.
It was immense fun working on the interior of this Facility - designing the vehicle and the environment around it. Was great seeing it come to life in the game.

Art Direction on Ubisoft side by Gabriel Odgren and Martin Fiedler

Production Design on Lightstorm Entertainment side by Ben Procter